Éleanna

Elvish god of the night, mischief, and dance

Alignment: Chaotic Good

Symbol: Crescent moon.

Animal: Deer, fox, owl.

Place of Worship: 

Holy Days: Midsummer night

Goal and Purpose of the Faith: 

Requirements of the Priesthood

Alignment: Chaotic Good, Chaotic Neutral, Neutral Good, or Neutral

Minimum Ability Scores: Wis 12, Int 11, Dex 14. Int or Wis 16+ => +5%, both 16+ => +10%

Races Allowed: Elves, half-elves

Nonweapon and Weapon Proficiencies: Nonweapon Proficiencies Required: Dancing, disguise. Nonweapon Proficiencies Recommended: Fast-talking, juggling, jumping, local history, tumbling, ventriloquism. Weapon Proficiencies Required: None. Nonweapon Proficiency Group Crossovers: Priest, General, Rogue.

Duties and Rights of the Priest: Guidance, Marriage. (missions, vigilance, education?)

Restrictions and Limitations: Weapons Permitted: bow, dagger, javelin, knife, lasso, quarterstaff, short sword. Armor Permitted: all non-magical non-metal armor, no shields. Other Limitations: Priests of Éleanna use a d6 for hit points rather than a d8.

Spheres of Influence: Major Access to All, Charm, Protection, Summoning, Sun (darkness). Minor Access to Animal, Elemental, Guardian, Healing.

Powers: Turn Undead (as the cleric ability). Charm/Fascination (as per the Designing Faiths chapter). Immunity to Otto's Irresistable Dance. At 8th level: Shapechange to owl, deer, or fox form 3/day.

Followers and Strongholds: 

Relations: 

Requirements of the Followers

Alignment: Chaotic Good, Chaotic Neutral, Neutral Good, or Neutral

Races Allowed: Elves, half-elves.

Restrictions: 


Comments